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Bridge 2 Tech 2019 has ended
Saturday, February 23 • 11:00am - 11:50am
Motion gaming for STEM education

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Digital ArtForms has been exploring manually immersive (hands-only) elementary and middle school education in two projects with NIH. The first, Cure Fred, explored gamification of neuroscience topics. The second, The Virtual Science Lab, replaced the physical lab with a virtual one in a Toxicology lesson. The curricula proved effective in trials conducted by Wake Forest University.

Speakers

Saturday February 23, 2019 11:00am - 11:50am PST
TBA Room 201

Attendees (2)